settles into Cruelty's chair with my 4th grade report card. Mrs. Nathanial didn't write anything in the first marking period. In the second she said "H**** has the ability to do much better work. Her writing(poor) habits and skills need much improvement. H**** has a good command of vocabulary and expresses her ideas very clearly but at times lives on a cloud. However H**** has a very lovable disposition and I enjoy her very much"Next marking period there was only the word "Conference". In that marking period there is also a little check mark indicating a weakness next to "Accepts and profits by criticism". The fourth marking period was again about not applying myself. The fifth said ""H****'s attitude has improved greatly, therefore her work has improved. I wish somehow, someway we'd have more time to give for free expression for these children that possess such creative ability".
I think I should insert here that the improvement in attitude could most likely be attributed to the fact that Mrs. Nathanial had taken to standing behind me with a paddle at the blackboard for the completion of mathematical problems. This resulted in a drastic cut to the time I would ordinarily have been drawing or writing plays during math class.
I am inclined to think that had the school not sent home permission slips regarding corporal punishment my parents would've taken it upon themselves to write one and drive it to the school.
Charger
~Leaving hugs~
https://cdn5-images.motherlessmedia.com/images/0A397DB.gif
dodge
duck
so out of 5 combat sessions between the knight and the barbarian I got 2 for the knight winning and 2 for the barbarian winning and the last one the knight won. so it seems it is more random now .Enhanced Combat Logic
Introduce Luck Factor: Add a luck factor that occasionally gives a bonus to either attack or defense, simulating unexpected turns in combat.Modify Attack Calculation: Include more variability in the attack roll itself, such as additional bonuses or penalties based on the situation.
Special Abilities: Assign each combatant a special ability that can be triggered under certain conditions (e.g., when health drops below a certain percentage)
Key Features Added:
Luck Factor: Each combatant now has a luck attribute that occasionally gives them a bonus to their attack roll.
Special Abilities: Though not explicitly scripted, you can add checks for triggering special abilities based on the scenario (e.g., when a combatant's health drops below a certain threshold).
This setup makes each battle less predictable and more engaging by introducing additional random factors and allowing for sudden changes in the combat dynamic, reflecting the uncertainty and excitement found in games like D&D.
tug
yank
#r-jaysroom
just - breathing
jerk
Out.
looks in
Anseriformes
Panurge has started a new game with the following players:
Panurge
compulsion
Rolling one.